The SLENZ Update – No 97, June 9, 2009

‘Exciting’ Kiwi development

Major New Zealand universities seek  funding

to establish  national virtual world grid

nzvwgsm

Proposal pdf here

Three major New Zealand universities are planning to establish an open-access, open-source New Zealand National Virtual World grid based on the ONGENS OpenSim grid which is currently under development.

The universities are Otago University, the University of Canterbury, and the University of Auckland. They have been joined by Telecom in the proposed establishment of the grid which will operate on New Zealand-based servers and will leverage other national investments in IT infrastructure. Funding is currently being sought to support this initiative.

Although the NZVWG will be primarily for research and education it will also offer proof-of-concept application deployments and testing. It is being designed to provide both experimental and routine use of VWs in teaching and research; to develop engaging interactive in-world content customised for New Zealand use; and to develop new context-specific plug-ins, enabling interaction between virtual and real (non-virtual) worlds.

The announcement of the planned NZVWG was made by Dr Melanie Middlemiss, manager of the GNI Project, from which the ONGENS testbed originated and which she runs with GNI technical manager Ms Hailing Situ.

The developmental ONGENS Grid, set up in the ONGENS Test Bed Facility developed by Otago University and Canterbury University to explore the possibilities of Virtual Worlds and Web3.D technology, already has nodes run by the University of Auckland, the University of Canterbury and Weltec. It currently is “open” for avatar registration but because it is in the developmental phase is not as stable as some other virtual worlds. It has about 100 registered users.

ONGENSWELCOME_001

ONGENS uses both the Government-funded KAREN (Kiwi Advanced Research and Education Network) system and local networks.

Otago, Canterbury and Auckland Universities along with Telecom have formed a Governance Board for the NZVWG.

The proposed NZVWG will be composed of individual nodes at each University, connected together.

The project has been described as ” exciting” by the University of Auckland’s associate director, IT Services, Scott Diener, who is well known for his championing of virtual world education. The university, which has a two-sim presence in Second Life, is currently is running full test and development servers, hosting 12 islands on the ONGENS grid.

Announcing that further funding was being sought, Dr Middlemiss, said it was hoped to get more New Zealand and Pacific universities involved – the University of Papua New Guinea already has a research site – but it was a matter of finding people who were enthusiastic and dedicated to the development of the NZVWG.

Meanwhile the Government announced as part of the 2009 Budget in May a NZ$16m investment in KAREN to support the organisation’s ongoing operation and transition to a self-funding model.

Welcoming the Government’s new investment “to ensure KAREN keeps operating as New Zealand’s advanced network,” Donald Clark, Chief Executive of REANNZ said, “Such an investment, especially in these difficult economic times, indicates a strong commitment to science and to the investing in the underlying infrastructure of the country.”

NZNVWG

The proposed  New Zealand National Virtual World Grid

The SLENZ Update – No 96, June 9, 2009

WASHINGTON STATE U

Another university launches distance

education campus in Second Life

Distance degree programmes are a key part of  Washington State University (WSU) decision to  establish a a new campus in Second Life.

The new campus has been designed by staff and students who work for  the university’s Center for Distance and Professional Education (CDPE) and contains many features from the physical Pullman, Washington, USA, campus.

CillayDavidIt will be used to enhance some existing distance degree programs delivered in the US and around the world, according to CDPE associate dean and director of instructional development and technology Dr David Cillay (pictured), noting that hundreds of  universities around the world, including Princeton, Harvard and Stanford, are already  running programmes in Second Life.

“We’re implementing the land grant mission of the university in ways that were unimaginable to the founders of this institution,” Cillay said. “Thousands of far off students are getting their diploma through our distance degree program. Creating our campus in Second Life was just another way of opening up access to Washington State University.”

Brett Atwood, an assistant professor at the Edward R. Murrow College of Communication, plans to use the Second Life campus in both journalism and PR courses as soon as fall 2009. Atwood has worked directly with Linden Lab, maker of Second Life, as a Web content strategist.

In April this year, he invited Linden Lab® chairman and Second Life founder Philip Rosedale to WSU as a keynote speaker for the Virtual Journalism Summit (see video below), when a preview was offered of the new campus.

Atwood is planning a follow-up event in Second Life for 2010 with new Murrow College dean Dr Lawrence Pintak, who has used Second Life for a “virtual newsroom” project at the American University in Cairo.

Jitesh H. Panchal, an assistant professor with The School of Mechanical and Materials Engineering, will also use Second Life to supplement his lectures from September.

The SLENZ Update – No 89, May 25, 2009

Distance education with a difference

Otago Midwifery students to learn

about birthing in virtual world

Birthing Centre_002

Today, for the first time,  New Zealand midwifery students began  to enhance their regular study programme with learning in the virtual world of Second Life.

The 27 first year students and 23 second year students were introduced to the Otago Polytechnic’s virtual “model” birth centre (Te Wāhi Whānau), on the Government-funded SLENZ Project’s Second Life virtual island of Kowhai.

The students will be joined by another 15 third-year students in June as the School of Midwifery further develops the “blended delivery tools” it is using in its newly-revised midwifery education programme. Christchurch Polytechnic Institute of Technology (CPIT) and midwifery students will also join the virtual world part of the programme in June.

The students range in age from their 20s to 40s, with a variety of life experiences and varying degrees of computer literacy.

According to Dr Deborah Davis, the school’s principal lecturer, students will eventually access The Birth Centre from home via the Internet through Broadband links.

In February Otago Polytechnic in collaboration with CPIT began a new “flexible” programme which allows the students to remain in their home town or community while accessing course material on line and working alongside local midwives and women and meeting for face-to-face tutorials. Their virtual world experience will be part of this.

‘Intensives’ face-to-face

“They are supported by a midwife from their area who provides face-to-face tutoring and support,” Dr Davis said, adding that these students travel to the polytechnic for “intensives” (two weeks, four times/year) where they “focus on skills and other learning that is more suited to face-to-face” teaching.

Dr Davis said the virtual Birth Centre would also “provide an important learning opportunity for second-year students, who are currently focusing on the physiology of normal birth.

“While students are currently engaged in real life midwifery practice they may not have the opportunity to facilitate physiological childbirth in a home or home-like environment … we hope that the virtual birth centre will provide them with an immersive experience and one in which they start to feel the sense of responsibility and accountability that comes with being a registered midwife.”

Dr Davis said the virtual birth centre should also provide a useful opportunity for third-year students to hone and practice their midwifery decision-making skills while participating in an “apprentice” style year on clinical placements with midwives all over New Zealand.

The SLENZ Project, which is running two pilot education programmes in Second Life, is funded by the Tertiary Education Commission of New Zealand.

The SLENZ Update – No 88, May 21, 2009

THE ‘OPENSIM’ EXPERIENCE

Worlds of difference  but  ones  that Kiwi

developers should probably try out

My experience in  OpenSim, OSgrid, OpenLife and New Zealand’s own ONGENS would suggest to me that  the variety and usability of  multi-user virtual worlds are really opening up and educators should not rule  out any of the possibilities.

I have not previously quantified/qualified my feelings about the OpenSim movement,  which is based on Second Life software – as opposed to being a resident of Second Life itself –  and I must admit I have had problems in a number of OpenSims, which have at times made me somewhat critical of them

But I am  not as critical as some of the Second Life experience, still having fun, building memories, and feeling it is a “real world” despite the Linden’s often-criticised, totalitarian-appearing regime and changing rules – many changes that I believe, in hindsight, have been beneficial.

However,  Zonja Capalini (pictured right and below)Capalini, Zonja1,  in a recent article, “The Open Space fiasco: six months later,” clearly sets out the benefits and pitfalls of  joining the  OpenSim movement.
At times I feel she is hypercritical of  Second Life but  her article and the comments are worth reading if one wants to really get a feeling of what a move to an OpenSim is like.

But I will let you form your own opinion: I think it is essential reading if you are interested in multi-user virtual environment technology and the changes that are taking place every day.

Although there have been some stability problems in the past the best opportunity for Kiwi education developers to get a look at the OpenSim movement is probably through ONGENS, running on KAREN, but accessible via Broadband internet.

The major thing these worlds don’t yet have for the general user is people, clothes, SHOPPING (products and goods to buy in world) entertainment, both live and recorded, and social networking.

Social networking to me is the major advantage of Second Life.

One can choose to benefit from the Second Life world, with up to 100,000 people on-line at any one time, and make “friends” from around the world, or one can choose to ignore them – become a recluse on your own little island – and get on with building, terraforming or just exploring a far richer environment than any of the Second Life-based other virtual worlds currently have.

For education, however, the opportunity to be on your own server and in an education world  of your own creation might be attractive.

Even if you don’t move now you should watch these spaces.

PS: I’m indebted to SL resident Wendy Steeplechase for pointing me to the Capalini blog.

capalini, Zonja

Update your viewer

For Second Life residents Dessie Linden has announced:  “The third iteration of the 1.23 viewer, Release Candidate 2 (RC2), is now available for download as a mandatory upgrade. As always, this RC may be installed along side any official viewer, and remember… on Thursday, May 21, anyone still using version 1.20 will be required to upgrade to either 1.21 or 1.22.”

It should be noted that the new release viewer also gives you the option of choosing whether you are PG, Mature or Adult, in the first page of preferences.

The SLENZ Update – No 87, May 20, 2009

AUCKLAND U’s  VIRTUAL MEDICAL CENTRE

Students learn those communication,

teamwork, clinical  skills – virtually

Virtual simulation in an Auckland University, New Zealand, virtual medical centre  training environment is returning similar results to a  real life training facility at a fraction of the cost of a facility of that type, according to Dr Scott Diener PhD (Pictured at right).

Diener (SL: Professor Noarlunga) (http://scottdiener.edublogs.org), the university’s associate director of IT Services, an enthusiastic proponent of learning in virtual worlds and creator of the University’s Academic and Collaborative Technologies’ Long White Cloud Island sim in Second Life, made this remark in  a YouTube video presentation on the Virtual Medical Centre.

The University of Auckland’s interest in virtual worlds is such that it has also taken up 12 islands on the ONGENS OpenSim Virtual World Grid (on the ONGENS Test Bed Facility), a start-up being run by Otago University and the University of Canterbury on the KAREN network. ONGENS (Otago Next Generation Networks and Services)  is supported by the Global Network Interconnectivity Project which is funded by the New Zealand Tertiary Education Commission Growth through an Innovation Pilot Initiative.DienerScott

American-born Diener (right), who is also a blue-water yachtsman, notes that  to set up a similar training facility in real life, using mannequins, would cost something like US2.5 million.
In the SL Medical Centre simulation, however, Diener said, the instructor could set various similar simulations/situations that students teams had to diagnose and treat.

“Readings and charts change when someone becomes a patient,” he said, adding that the students, through working in the simulation, learned teamwork and communication skills alongside the clinical skills.

In the virtual  ward, actors could sit in beds  (as avatars) acting as patients with specific problems, he said. He didn’t mention it  in the video but this means they can be accessed/interviewed/diagnosed by students and interns – and even working doctors needing to upgrade their skills – with access to Broadband internet anywhere but not the time to travel to New Zealand’s two medical schools, one in Auckland and  the other in  Dunedin.

“Participant take a survey to determine if virtual simulation provides comparable results to laboratory settings,” he said, adding, “So far, the virtual simulation is offering comparable results at a fraction of the cost.”



The SLENZ Update – No 84, May 18, 2009

DISTANCE EDUCATION

Memorial University  wins Canadian award  for  SL  shipyard project

memorial shipyard

Distance education – Memorial University’s shipyard.

Canada’s Memorial University of Newfoundland, in the province of  Newfoundland and Labrador – similar to New Zealand  with its rural isolation –  has  just won a Canadian  national award in recognition of its innovative use of Second Life’s virtual technology in teaching and learning.

The Award for Excellence and Innovation in Use of Technology for Learning and Teaching from the Canadian Network for Innovation in Education (CNIE)  was presented, for the second year in a row,  to Memorial’s  Distance Education and Learning Technologies (DELT), in partnership with Dr David Murrin, adjunct professor in the Faculty of Engineering and Applied Science and director of R&D/senior engineering specialist at IMV Projects Atlantic in St. John’s, Newfoundland.

The project, according to Pathfinder Linden,  involved the application of Second Life as a teaching and learning tool in Engineering 4061: Marine Production Management, in which faculty and engineering students  incorporated classroom theories and principles into a simulated, immersive environment where students could enact the role of an engineer, and design and construct their own shipyard.

“I was interested in using 3D virtual world technology in my class to better engage students in their learning and generate excitement about the course content,”  Dr Murrin said. “I wanted students to experience and realize the scale of real life shipyards, and gain a deeper understanding about the importance of material flow and the positioning of materials when building something of such enormity.”

Shipbuilding Yard

Students were provided with space on one of Memorial University’s islands in Second Life to build a shipyard with given parameters that would be capable of building three vessels in a year. Using this virtual world, students could meet online and walk through the shipyard to evaluate the functionality and suitability of what they had built. If flaws were discovered, students could then go back to redesign and rebuild to make it more effective.

Memorial is the largest university in Atlantic Canada, offering more than 100 degree programs to a student population of 17,000.

Memorial has two campuses in St. John’s, including the Marine Institute, one in Corner Brook, on the Gulf of St Lawrence, eight hours west of St John’s by car,   adjunct campuses  at Happy Valley, Goose Bay, Labrador,  and in Labrador City, co-located with the College of the North Atlantic , and one in Harlow, England.

Given the geography and climate of Newfoundland and Labrador, DELT, a division of the university, has 40 years of experience as a leader in the field of distance education, Memorialmaking Memorial unique among Canadian universities in that it offers online and distance education, media, design and production capabilities and teaching and learning support all under one roof.

Darin King, Newfoundland and Labrador’s Minister of Education, offering his congratulations to Memorial, said, ”  Given the rural nature of Newfoundland and Labrador, our province has been a leader in the use of technology and distance learning, particularly at the post-secondary level.

” The award of excellence recognises how well the Second Life team integrated the 3D technology into a typical engineering course, helping engineering students build a successful, working, virtual shipyard. The students became the designers and the engineers and their level of involvement enhanced their overall performance in the course.

“Our government is a strong supporter of technology in the classroom, recognising how well it can supplement teaching and learning.,” he said. “At the K-12 level, for example, we recently allocated C$2.2 million for computer replacements and C$1.5 million over a three-year period for a technology integration plan. At Memorial, C$1.5 million has been allocated to increase the number of courses available through distance education. In addition, government has supported the implementation of a common cutting-edge technology for distance learning in the K-12 system, Memorial University and College of the North Atlantic.”