‘Full Perms?’ – VLENZ Update, No 178, January 18, 2011

p

Arcadia Asylum's Mission ... "free" to do anything with except sell.

Virtual World Commerce and transport

Second Life: where you can

pay through the nose  but

never ‘own’ your skin …

I have never had a real problem with individual creatives who protect the intellectual property in their product: Just with  those who want to regionalise the real world and the virtual worlds so  they can force me to buy things twice or pay through the nose for it a second time in another place.

In the real world this goes for software developers,  record and book publishers, and film producers who have “regionalised” the world and licensed different markets even though with the internet there are no actual trade boundaries any more  … or at least there shouldnt be. I should be able to buy a product (Film, CD.  recording, e.book) anywhere and use it anywhere, without the problem of “regionalised”  playback technologyor other manmade hindrances.  In fact I feel the world’s consumers should boycott anything that prevents  free use creative products  once purchased … but,  by that, I don’t mean illegal “replication” for sale.

I know it is a hobby-horse of mine, but as a writer and a journalist of almost 40 years, I’ve written/worked  so that people will read my work – and hopefully appreciate it  – rather than to make money.  I don’t mind even if  others  use parts of it as their own – in fact,  I would consider it a compliment, in much the same way  16th and 17th Cenutry artists, writers and musicians did.  For me immitation is the sincerest form of flattery. If someone can further an idea I have they  should go for it.  The same goes for my builds in Second Life and other virtual worlds, as meagre as they are. They are free to anyone who asks for them, but they cannot be sold. If I had wanted to be a scam artist selling the same thing over and over again to the same person I could have become a banker.

A number of Second Life residents include in their profiles a parody of the Credit Card ( which shall be nameless) “Priceless” promotion. It goes something like this: Your membership  of Second Life ,  Free;  Your avatar skin and shape, $L5000; Your hair, $L1200; Your shoes, $L1000;  Your avatar’s clothes, houses, boats, planes, animations etc, $L50,000;  Linden Labs and Second Life own all your assets – you own nothing, Priceless!

Yes  that’s right, even though you make use of the pixels in your assets, and have bought and paid for them, you cannot legally take them out of Second Life or do what you like with them, even if they are labelled “full permissions”. You cannot even back them up on your own computer, so you won’t lose them  if Second Life closes down or there are glitches in the Second Life software… and there are plenty of those.

There have been those in Second Life who have fought against  the Linden Terms of Service strictures over the years but most of them have come off second best or worse.

Arcadia Asylum’s credo

The first I knew of was Arcadia Asylum, a clever builder,  now possibly dead in real life, whose works are remembered, adored and used and altered throughout Second Life and a myriad of OpenSim virtual worlds. The have possibly been exported/transported illegally – in the eyes of the Lindens – from Second Life via the reviled SL Copybot or viewers which at one time  allowed export of legally bought full permissions assets. The Lindens have since made sure they have closed these loopholes.

In everything she created  Arcadia Asylum included the note card (see picture above): “All Objects created by me (Arcadia Asylum) are FREE and opensource. you can coppy(sic) and modify and pass around to anyone anywhere, the ONLY stipulation is:  *YOU CAN NOT RESELL ANYTHING WITH MY NAME ON IT FOR EVEN ONE LINDEN DOLLAR* That sed (sic), you may distribute in any way you like, you may use the things anywhere and even blow them to bits if thats your thing. I only don’t want the stuff sold.  As FREEBIES theres no warentees (sic) or product suport (sic).  Thats it, KIS (Keep It Simple) :D

Her  credo lives on in many virtual worlds. In Osgrid for instance Fred Huffhines, of   wardrobe, wardrobe (131, 60, 48), has an enviable collection of Arcadia Asylum works among  his magnificent.multi-storey Freebie Collection. His is  one of the best Arcadia Asylum collections I’ve seen in any virtual world. Others in Osgrid who follow the  Arcadia Asyulum credo, sometimes less, sometimes more, are  those who distribute their wares at Wright Freebie Plaza under Creative Commons license, something I think all virtual world builders should use. There are too many of them to name here.

Klarabella Karamell’s notice at Freebie-Heaven in Dorena’s World

Another who follows the Arcadia Asylum credo is Klarabella Karamell, of Freebie-Heaven, on Dorena’s World (OS vers 7, HG 1.5), who is putting together  what is a burgeoning collection of “orginal” freebies for all virtual world users (picture of sign left) and seeking “original contributions from virtual world builders.

There are others in Second Life today  who  stick  with the Arcadia Asylum credo,  like skin designer Eloh Elliott, who allowed her “$L6 million” products to be “uplifted” via LoL-Iota Heavy Industries, GmbH from the SL online shopping mall and used in any virtual world.  The Lindens, however, have now curbed this activity – the “samples” are no longer freely available for evaluation – and made the task of  distributing full perms freebies  increasingly difficult. I have no doubt they will continue to do so as they attempt to close off their world from competition, particularly now  Blue  Mars looks to be going down the gurgler, and OpenSim activities are surging.

The latest to recognise the inevitably of a myriad of virtual worlds needing transportable creative products that an avatar doesn’t want to buy twice is  longtime, period piece and whimsical  furniture builder and texture creator, Aamiene Despres (she is in the process of setting up websites, http://www.Purplepixiedesigns.com/ for  SL stuff; and http://www. blackcatsgraphics.com/ for her freelance/contract graphic work) of Purple Pixie Designs (formerly known as XoticKreationS).

Aamiene Despres … her textures will travel.

Recognising a “buy once” credo she recently adjusted her Terms of Use for her textures to allow them to be used “in any world or platform you choose … this includes any virtual world and the real world.” She, however, wisely retained her restriction on reselling or giving away or distributing the textures as is, either packaged or separated in any virtual world or platform or in the real world. “They are only to be used in your creations and not sold, given away or distributed in any full perm form as textures,” she said.

My hope is that one day it will be normal  to transport one’s assets between Grids. As I’ve said before I don’t mind paying once. I do mind paying twice or three times for the same item.

2 Responses

  1. On my opinon open sim is a wonderful chance to be creative. I like to hunt textures in rl and bring them to os, make my own paintings, search for free pictures in the web (thank you, wikipedia!) and i am very thankful about all the people, who let me participate from their work and knowledge. 1 year in os told me more than 3 years in sl :-D
    I am a little bit sad about the way, os seems to go now. The wonderful hypergrid has gone :-( so much work, to make os fit to paid content and at the end, os will look as sl, like mainstream.
    Hmm, it is useless, to paint the future black :-D, let us be creative as long os is free and hope for a free Hypergrid again!

  2. I saw her work on http://OSGrid.org grid, and last seen her about 2 weeks ago.

    Her there sims are still online :
    – Africans Slums
    – Blue Moon
    – Sea of Arcadia

    She gave me some Arcade Video Games inworld, and I put them on region called
    Game 24H

Leave a reply to Fernando Oliveira Cancel reply