MUVE education at NMIT– VLENZ Update, No 176, August 11, 2010

New Zealand  MUVE activity NMIT launches  course covering 3d immersive environments The Nelson Marlborough Institute of Technology  has successfully launched and is into the fourth week of an online course on multi-user three dimensional virtual environments (MUVEs) and their relationships to other multi-user technologies. The 16 students, enrolled in the course (A&M624, Immersive 3D Environments), [...]

SLENZ, VLENZ Update, No 170, April 22, 2010

Latest  SLENZ  Project/NZ VW news SLENZ Project  may be over but lecturers still use the builds Foundation Learning  in use, free builds popular, viewing  by Indian Minister The Wellington-based  Natraj School of Dance welcomes the Hon. Minster Sibal and Indian delegates to WelTec. The Second Life Education New Zealand Project may have been concluded but [...]

SLENZ PROJECT EVALUATION, VLENZ 165, Mar 10, 2010

SLENZ PROJECT EVALUATION RELEASED SL Research project ‘successful’ but marred by technical difficulties  … Full PDF of Evaluation Report available here The SLENZ team achieved “a remarkable success in creating and delivering” the core of the SLENZ Project, according to the official evaluation report of the $NZ500,000, Second Life  research programme released today. This was [...]

VLENZ Update, No 160, January 20, 2010

A NEW START FOR 2010 NZ virtual world group off the ground and running … At the  NZVWG inaugural meeting: Arwenna Stardust, Rollo Kohimi and Briarmelle Quintessa. Fourteen  leaders in virtual world education in New Zealand attended the inaugural meeting earlier this week of  the New Zealand Virtual World Group (working name) on the NMIT [...]

SLENZ Update, No 149, November 7, 2009

ATKINS ADVICE TO POLYTECHS/UNIVERSITIES Collaboration is key to making virtual education work in NZ Nurse educators  ‘convinced’ of value – the question is, how best to use it. NZ nurse educators at the Wellington SLENZ meeting. Collaboration between tertiary educational institutions in the implementation  of  virtual world education scenarios is the key to making them [...]

SLENZ Update, No 140, September 28, 2009

THE SLENZ PROJECT Virtual world makes mastering interview skills  much easier … when virtual ‘really feels real’ “Fabulous”,  “amazing” and “fantastic” were only three of the superlatives used by the  more than 20  educators and researchers who toured the SLENZ Project’s two builds on Kowhai  in Second Life and listened to commentary from educators, developers [...]

SLENZ Update, No 139, September 24, 2009

IN THE SPOTLIGHT SLENZ members  on  international virtual world conference  circuit 1. Cochrane at SLaction 2009 The Valverde conceptual design … as envisioned in Second Life. There are two Second Life conferences over  the next few days which will feature  the work of members of the SLENZ Project team, underlining just   what can be achieved [...]

SLENZ Update, No 132, August 25, 2009

Virtual world experiences … Do SL memories  have same quality as RL memories? A “personal” view A question of memory … sailing on the Dreaming Sea, Daedelus, in SL There  is no question one can use  a virtual world to learn or train  but there is a question still hanging over what educational benefits MUVES [...]

SLENZ Update, No 128, August 16, 2009

THE SLENZ PROJECT There is a difference between immersion and  activity … Learning in Dallas …  Snowflake Lannock has a giftbox  for Aotearoa-NZ learners. Learning in Dallas  … virtually  speaking. [All Pictures: Merle Lemon] Sometimes one listens to the  presentations  and reads the publicity  about  a person’s role in the world – any  world, real [...]

SLENZ Update, No 127, August 13, 2009

SLENZ Project Arwenna, Petal find the  light at the end of the SL Tunnel … “Authenticity of the scene” … inside the Birth Centre. (picture Sarah Stewart) “The first words I heard were, ‘This is so much FUN …’ The listener was Arwenna Stardust (RL: SLENZ Project co-leader Dr Clare Atkins) and the words were [...]

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