The SLENZ Update – No 80 , May 11, 2009

Need a virtual loan?
Creating a ‘real buck’ - virtually-speaking

Picture: Freefoto.com
The Linden dollar  has  had its ups and downs and Linden Lab’s is probably making a fortune out  of  of its forex dealings, but there is still no dedicated “real world” banking/forex facility in  Second Life, or any other virtual world.
That, however,  is now changing  with the [...]

The SLENZ Update – No 44, February 4, 2009

Strangers: off to the world

UK-born Mike Baker (SL: Rollo Kohime),  a senior lecturer in the Degree in Arts and Media programme in the School of Arts and Media at Nelson-Marlborough Institute of Technology, Nelson, NZ-Aotearoa, has had papers on his Masters project accepted for three national and international conferences in February and June.
The papers will [...]

The SLENZ Update – No 37, January 2, 2009

The year that was …
I feel sure that during the year a lot of New Zealanders lost their embarrassment over being residents/participants  in virtual world’s like Second Life and began to see MUVEs as part of their “real” world.
Although the Lindens do not disclose  the number of Kiwis accessing Second Life on a regular basis [...]

The SLENZ Update – No 25, November 15, 2008

SLENZ NAMES ‘PILOT PROJECTS’
The SLENZ project steering group has chosen  educational institutions at opposite ends of  New Zealand as the successful applicants for the first two innovative pilot education projects in Second Life.
The two projects, named to participate in the SLENZ project are the Manukau Institute of Technology, with a foundation learning proposal , and Otago [...]

The SLENZ Update – No 21, November 02, 2008

How ‘real’ are VWs?
A research team, led by North Carolina State University’s Zelnak Professor of Marketing and Innovation, Dr Mitzi M. Montoya, has developed a new way of measuring how “real” online virtual worlds are – an important advance for the emerging technology that can be used to foster development of new training and collaboration [...]