SLENZ Update, No 146, October 27, 2009

Australasia’s first “complete” virtual school South Island  schools  to take  trade training to  the world – virtually A New Zealand Virtual School classroom developed by SmallWorlds. A group of  South Island, New Zealand, secondary schools, with training partnerships and associations nationally,  is to establish Australasia’s first  virtual,  online school,  New Zealand Virtual School. To open [...]

SLENZ Update, No 145, October 23, 2009

Online-gaming: a mind-altering strategy from Big Red Sheds? Warehouse CIO  launches  “virtual games” strategy to improve  Kiwi  life outcomes There is  now a considerable and growing body of evidence that  on-line gaming   and the use of virtual worlds can  be mind altering, leading  to development of  different life skills, either good or bad, as typified [...]

SLENZ Update, No 144, October 14, 2009

The Virtual World campus 250+ US universities now  offer degrees linked to ‘virtuality’ Video game/Virtual World design courses boom … … and at the Australian Film, Television and Radio School too. (logo AFTRS) The fact that more than 250 of the United States colleges and universities in 37 states are offering degree courses this school [...]

SLENZ Update, No 143, October 8, 2009

THE SLENZ WORKSHOPS AT Teaching and Learning/eFest 2009 -2 MUVEing towards collaboration – the benefits and pitfalls of working as a collaborative teaching in a Multi-user Virtual Environment,” and “In-world, meets the real world – the trials and tribulations of bringing Second Life to an ITP,” presented by Merle Lemon, lead educator in foundation learning, [...]

SLENZ Update, No 142, October 6, 2009

THE SLENZ WORKSHOPS AT Teaching and Learning/eFest 2009 Five lessons from the creation of education pilots  in Second Life SL’s Arwenna Stardust and RL’s Dr Clare Atkins make a point. The five SLENZ Project workshops attended by mainstream tertiary educators at  the  annual, national Teaching  and Learning/eFest 2009 conference, at UCOL, Palmerston North, New Zealand, [...]

SLENZ Update, No 141, October 6, 2009

THE SLENZ PROJECT SLENZ teams finds new ‘acceptance, enthusiasm’  at    education  gabfest … Need seen to retain team skills, post-SLENZ Project Almost full house … Aaron Griffiths details a Developer’s work. as the SLENZ Lead Developer/builder. Growing “acceptance” of Second Life as an education medium  and a new  “enthusiasm” for  virtual world education  was [...]

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